아두이노용 FT815 터치 디스플레이 게임두이노 3X 7인치 디스플레이
(Gameduino 3X - 7 inch)
개요
- 본 제품은 아두이노용 FT815 터치 디스플레이 게임두이노 3X 7인치 디스플레이입니다.
- FTDI사의 FT815 그래픽 엔진 칩을 탑재하여 컴퓨팅 파워가 떨어지는 아두이노에서도 쉽게 그래픽 연산을 수행할 수 있는 디스플레이입니다.
- OpenGL 스타일의 명령어로 제어 가능한 디스플레이외에 헤드폰 잭, microSD 슬롯을 장착하고 있으며 아래과 같은 기능을 지원합니다.
- video output is 800x480 pixels in 24-bit color
- OpenGL-style command set
- Up to 2000 sprites, any size
- 1 Mbyte of video RAM
- smooth sprite rotate and zoom with bilinear filtering
- smooth circle and line drawing in hardware - 16x antialiased
- JPEG loading in hardware
- built-in rendering of gradients, text, dials and buttons
- 4.3인치 480x272 해상도 디스플레이와, 7인치 800x480 해상도를 가진 두개의 모델이 있습니다. 감압식 터치를 지원합니다.
- 사운드 출력은 헤드폰 잭을 통해 가능하며, 내장된 샘플 및 instrument 선택을 지원하며, 샘플을 최대 48Khz로 비디오 메모리에서 연주할 수 있습니다.
- FT8xx 칩은 다양한 포맷의 미디어 파일을 직접 핸들링할 수 있어 CPU, 메모리를 절약하며, 코드도 훨씬 간단하게 하여 줍니다.
- decodes JPEGs directly
- for lossless image loading, decompresses (zlib INFLATE) directly
- audio samples can be 8-bit linear, ulaw or ADPCM
- FT8xx 칩의 ROM은 아래의 샘플을 포함하고 있습니다.
- high-quality fonts in 6 sizes
- samples of 8 musical instruments, playable by MIDI note
- samples of 10 percussion sounds
- 사용자 폰트나 오디오 샘플을 보드상의 1메가의 RAM에 올려 놓을 수도 있습니다.
특징
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Hardware
Gameduino 3 is much like the first Gameduino, an SPI peripheral. The sdcard is also on SPI. Touch and audio functions are handled by the FT810, so take no extra pins. The full pinout (Arduino shield pin numbers) is
GND pwr Signal ground 5V pwr Main supply: 5-7V 11 in SPI MOSI 12 out SPI MISO 13 in SPI SCK 8 in GPU SEL 9 in SD SEL 2 out INTERRUPT For power, the shield needs 5-7v at 200ma on the 5V input; it has on-board regulation.
It is a 3.3v device, but the inputs go through a level-shifter so are also 5v tolerant. The range of the analog outputs is 0-3.3v.
Gameduino 3 is open source hardware and software, released under BSD license. The PCB schematics and layout are here.
문서
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Gameduino has a no-fuss approach to graphics. A few lines of code are enough to start creating. details
Minimal sketch to play back an AVI video from SDcard. details
Menu for choosing a video to play from SDcard. details
Spinning 3D cube with video playing on each face details
A full game for the Gameduino. Fast moving action with beautiful contemporary graphics. details
Gameduino 3 isn't just for games. Thanks to its onboard GPU it has a full library of ready-made interactive widgets, all touch-enabled. details
A spinning 3D cube with a jpg image on each face details
Animated sketching using the touch screen, using transparent circles. details
A conversion of the ancient classic to the Gameduino. Twenty levels of 8-bit jumping action. details
Tiny chess program running on the Arduino, with a very nice-looking board. details
3D graphics demo. A "virtual trackball" interface lets you rotate a spaceship model, with bitmapped backgrounds. details
Arcade classic converted for Arduino + Gameduino. details
Another arcade classic converted for Arduino + Gameduino. details
Animation demo. Multiple background planes, rotating foreground spites with spinning polygons. details
Parallax scrolling with touch-based map editing on the Arduino itself. details
Abstract graphics demo using the transparent blending capabilities of the FT800. details
Maximum sprite complexity. The Gameduino 1 could handle 256 sprites. For the Gameduino the maximum is over 2000. details
Browse JPG files on the SDcard. details